Thursday, December 6, 2007

iPhone Graphics Programming

I am lately into iPhone graphics programming. The interesting part is that the iPhone uses a PowerVR chip similar to the Dreamcast. Most of the user interface elements want to be addressed via Objective-C but then you can go with C/C++ from there. So my small little engine runs C++ with a nice memory manager and a logging system.

2 comments:

michael@bliem.org said...

would be nice to learn more! is the iphone 2d-graphics fast?

cu

Wolfgang Engel said...

Check out the iPhone / iPod tutorial series in this blog ...