iPhone Graphics Programming
I am lately into iPhone graphics programming. The interesting part is that the iPhone uses a PowerVR chip similar to the Dreamcast. Most of the user interface elements want to be addressed via Objective-C but then you can go with C/C++ from there. So my small little engine runs C++ with a nice memory manager and a logging system.
2 comments:
would be nice to learn more! is the iphone 2d-graphics fast?
cu
Check out the iPhone / iPod tutorial series in this blog ...
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