There were more talks about Confetti's work on TressFX on SIGGRAPH:
One talk by Jason Lacroix was: "Adding More Life to Your Characters With TressFX".
Activision's head demo uses TressFX as well: "Digital Ira: High-Resolution Facial Performance Playback".
If you are a registered developer and you need XBOX One or PS4 implementations, send me an e-mail.
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