The thing I figure is that all this is quite interesting and inspiring but our cycles of change in computer graphics and graphics programming are pretty long. Most of the stuff we do is based on research papers that were released more than 30 years ago and written on typewriters.
Why should any new piece of hardware change all this in a very short amount of time?
There is a game market out there that grows in double digit percentage numbers on all kind of hardware. How much of this market and its growth would be influenced by any new hardware?
Some of the best distributed game hardware is pretty old and following most standards, sub-performant. Nevertheless it offers entertainment that people enjoy.
So how important is it if we program a CPU/SPU/GPU or whatever we call the next thing. Give me a washing machine with a display and I make an entertainment machine with robo rumble out of it.