Thursday, December 25, 2008

Programming Vertex, Geometry and Pixel Shaders

A christmas present: we just went public with "Programming Vertex, Geometry and Pixel Shaders". I am a co-author of this book and we published it free on www.gamedev.net at

http://wiki.gamedev.net/index.php/D3DBook:Book_Cover

If you have any suggestions, comments or additions to this book, please give me a sign or write it into the book comment pages.

14 comments:

  1. this page seems to time out continuously... i can't view any part of it.

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  2. It works ok for me. Thanks to you and your co-authors.. this is very generous of you.

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  3. It was down for a while when www.gamedev.net was down. Now it should be up again.

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  4. This comment has been removed by a blog administrator.

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  5. This comment has been removed by the author.

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  6. Unfortuately, the site stills seems to be down. :-(

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  7. It seems like it is breaking down under the workload ... at least that what I would like to think.
    They work on it and I am hoping it is up again very soon.

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  8. You should try making it into a pdf since the gamedev.net wiki is down so often.

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  9. Back up again. This is certainly a great resource, Wolfgang. Good work by all the authors. Two thumbs up from me.

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  10. I was about to burst in tears
    I cannot believe its free.
    Keep up the good work
    we need people like u

    PS.we will lose our sleep in coding
    bad news for our girlfriends

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  11. I have a tried many times over the past few days to download the book. It seems to be down all the time. Is there any way to make it available in another format?
    Cheers

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  12. Greetings Wolfgang,

    Thanks for publishing the book in Wiki. I am looking forward for real book because the material is very valuable for me and I am always scared the site might go down. Put up a PDF download, I'd pay for it!

    Thanks!
    petri.simolin@gmail.com

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  13. Thanks Engel and team. Very generous move :)

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