Wednesday, February 13, 2008

Android

Just read the FAQ for Android. Here is the most important part:
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Can I write code for Android using C/C++?
No. Android applications are written using the Java programming language.
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So no easy game ports for this platform. Additionally the language will eat up so many cycles that good looking 3D game do not make much sense. No business case for games then ... maybe they will start thinking about it :-) ... using Java also looks quite unprofessional to me but I heard other phone companies are doing this as well to protect their margin and keep control over the device.


6 comments:

  1. Also, hardware acceleration of OpenGL ES is optional in Android... :(

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  2. <<<
    Also, hardware acceleration of OpenGL ES is optional in Android... :(
    <<<
    What a pity.

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  3. I've spent so much time reading your blog, and enjoyed it, that I wanted to do something to repay that. So yes I guess I could have chosen better gifts, but instead all you get is spam about my blog, that's http://c0de517e.blogspot.com/

    Err... hope you like it.

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  4. very cool blog ... I had a great time reading it :-)

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  5. OpenGL ES 1.0 support is mandatory, 2.0 is optional, and no extensions can be assumed to exist. (though most current android devices have a few common extension) Thought I'd correct that statement from NeARAZ.

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  6. This is a great development. I also followed the development of the native interface and it looks like they will get this ready for 3D games soon.

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