I ported the San Angeles Observation demo from Jetro Lauha to the iPhone (www.oolongengine.com). You can find the original version here
http://iki.fi/jetro/
This demo throws about 60k polys onto the iPhone and runs quite slow :-(. I will double check with Apple that this is not due to a lame OpenGL ES implementation on the phone.
I am thinking about porting other stuff now over to the phone or working on getting a more mature feature set for the engine ... porting is nearly more fun, because you can show a result afterwards :-) ... let's see.
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