The book "Is Parallel Programming Hard, And, If So, What Can You Do About It?" can be found at
An overview on C99 support in Visual Studio 2013 can be found at
Adaptive Depth Bias for Shadow Maps
FSE decoding : how it works
Learning Three.js - WebGL for Dummies
Fuzebox
Blending of Normal Maps: Blending in Detail
What Every C Programmer Should Know About Undefined Behavior #1/3
CUB provides state-of-the-art, reusable software components for every layer of the CUDA programming model
Hi Wolfgang, please be so kind to update the link for "Adaptive Depth Bias for Shadow Maps", it doesn't work properly ( a nice 404).
ReplyDeleteI've found the paper at author's blog: Chris Wyman's Papers List
Thank you very much
The Adaptive Depth Bias for Shadow Maps link is dead. Use: http://jcgt.org/published/0003/04/08/paper-lowres.pdf
ReplyDeleteThank you!
ReplyDelete