tag:blogger.com,1999:blog-398682525365778708.post3798199598216710903..comments2023-07-06T02:40:05.577-07:00Comments on Diary of a Graphics Programmer: Handling Scene GeometryWolfgang Engelhttp://www.blogger.com/profile/11031097395025597662noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-398682525365778708.post-554127725732214962009-01-22T12:25:00.000-08:002009-01-22T12:25:00.000-08:00Great post. I never did see much use for scene gra...Great post. I never did see much use for scene graphs. However, the data is normally exported from the 3d package as a scene graph, so it's rather hard to avoid them.Ed Welchhttps://www.blogger.com/profile/05460348134592092742noreply@blogger.comtag:blogger.com,1999:blog-398682525365778708.post-19714558512350650362009-01-08T07:41:00.000-08:002009-01-08T07:41:00.000-08:00Hi, I'm rather proud to be "quoted" on your blog !...Hi, I'm rather proud to be "quoted" on your blog ! :)<BR/>I happen to be reading it regularly (at least twice a week), and I was surprised to see my name there :)<BR/><BR/>BTW, I'd like to point out a little mistake in my firstname, it's "Rodéric", without an ending 'k' :)Rodéric Vicairehttps://www.blogger.com/profile/04197345660472025745noreply@blogger.comtag:blogger.com,1999:blog-398682525365778708.post-52019502499601913172009-01-05T21:01:00.000-08:002009-01-05T21:01:00.000-08:00Great! I am glad you like OGRE. In general it all ...Great! I am glad you like OGRE. In general it all depends on which hardware platform you are. You will choose different tools for different platforms.<BR/>I am honored that my blog post is mentioned on Steve's blog.Wolfgang Engelhttps://www.blogger.com/profile/11031097395025597662noreply@blogger.comtag:blogger.com,1999:blog-398682525365778708.post-64556408421764352532009-01-05T04:08:00.000-08:002009-01-05T04:08:00.000-08:00Hi, I would like you to check out this Open Source...Hi, I would like you to check out this Open Source Engine call OGRE (Object-Oriented Graphics Rendering Engine) lead by Steve Streeting...<BR/><BR/>http://www.ogre3d.org/<BR/><BR/>and his blog post too.<BR/><BR/>http://www.stevestreeting.com/2009/01/05/spatialgraph-scenetree-renderqueue-sound-familiar/<BR/><BR/>I have been using OGRE for 2 years and these are features that I have been enjoying without realizing. :P Maybe someone who aren't as proficient in graphics programming might want find a more out of box solution. OGRE is definitely one of the choice. I learnt a lot about graphics programming since I pick up OGRE. :DUnknownhttps://www.blogger.com/profile/05669803167145413809noreply@blogger.com