tag:blogger.com,1999:blog-398682525365778708.post3185243266630361093..comments2023-07-06T02:40:05.577-07:00Comments on Diary of a Graphics Programmer: iP* programming tip #7Wolfgang Engelhttp://www.blogger.com/profile/11031097395025597662noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-398682525365778708.post-41996837822929953352010-01-15T00:24:01.497-08:002010-01-15T00:24:01.497-08:00Is there any way to have the point sprite use just...Is there any way to have the point sprite use just a part of a larger texture? Like from a sprite sheet/atlas texture?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-398682525365778708.post-28128563847525397922009-10-28T10:19:18.344-07:002009-10-28T10:19:18.344-07:00I found your article really helpful today.
Just t...I found your article really helpful today.<br /><br />Just to add the iPhone has glPointSizePointerOES for people who are working in Ortho mode.Anonymoushttps://www.blogger.com/profile/09025879368242027215noreply@blogger.comtag:blogger.com,1999:blog-398682525365778708.post-91831605730840861022009-03-05T19:46:00.000-08:002009-03-05T19:46:00.000-08:00You have a slight typo here. The point sprite ext...You have a slight typo here. The point sprite extension should be GL_OES_point_sprite.<BR/><BR/>Cheers,<BR/>BiosopherBiosopherhttps://www.blogger.com/profile/15611533613092271478noreply@blogger.comtag:blogger.com,1999:blog-398682525365778708.post-54193354740557773442008-12-17T23:21:00.000-08:002008-12-17T23:21:00.000-08:00thanks for the iP* tips keep em coming! :)thanks for the iP* tips keep em coming! :)blackpawnhttps://www.blogger.com/profile/06403191669829033521noreply@blogger.com